در این قسمت از سایت مون آرک برای شما عزیزان یک مدل سه بعدی میز غذا که از سری آبجکت های Pro سایت محبوب 3DSky می باشد را قرار دادیم.این فایل با فرمت Max و Obj به همراه تکسچر را می توانید از لینک زیر دانلود نمائید.
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moonarch.ir
![2864452.5ec810d10abd3 ProEXR File Description
=Attributes=
cameraAperture (float): 36
cameraFarClip (float): 1e+030
cameraFarRange (float): 10000
cameraFov (float): 12.3569
cameraNearClip (float): 0
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 3897.45
cameraTransform (m44f): [{0.000527665, 0.00268549, 0.999996, 4140.88}, {1, -1.30385e-006, -0.000527583, 462.484}, {1.32248e-007, 0.999996, -0.00268561, 157.571}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 1499, 1499]
displayWindow (box2i): [0, 0, 1499, 1499]
gamma (float): 1
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
tiles (tiledesc): [64, 64]
type (string): "tiledimage"
=Channels=
A (half)
B (half)
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CESSENTIAL_Direct.B (half)
CESSENTIAL_Direct.G (half)
CESSENTIAL_Direct.R (half)
CESSENTIAL_Reflect.A (half)
CESSENTIAL_Reflect.B (half)
CESSENTIAL_Reflect.G (half)
CESSENTIAL_Reflect.R (half)
CGeometry_NormalsShading.A (half)
CGeometry_NormalsShading.B (half)
CGeometry_NormalsShading.G (half)
CGeometry_NormalsShading.R (half)
CMasking_ID.A (half)
CMasking_ID.B (half)
CMasking_ID.G (half)
CMasking_ID.R (half)
CMasking_Mask.A (half)
CMasking_Mask.B (half)
CMasking_Mask.G (half)
CMasking_Mask.R (half)
G (half)
R (half)](https://moonarch.ir/wp-content/uploads/2023/06/2864452.5ec810d10abd3-158x90.jpeg)
![2864453.5ec810d10e66d ProEXR File Description
=Attributes=
cameraAperture (float): 36
cameraFarClip (float): 1e+030
cameraFarRange (float): 10000
cameraFov (float): 7.66128
cameraNearClip (float): 0
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 7065.2
cameraTransform (m44f): [{0.00107101, -0.402125, 0.915585, 6553.32}, {0.999999, 0.000430791, -0.000980571, 454.98}, {1.33179e-007, 0.915585, 0.402125, 2923.82}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 1499, 1499]
displayWindow (box2i): [0, 0, 1499, 1499]
gamma (float): 1
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
tiles (tiledesc): [64, 64]
type (string): "tiledimage"
=Channels=
A (half)
B (half)
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CESSENTIAL_Reflect.A (half)
CESSENTIAL_Reflect.B (half)
CESSENTIAL_Reflect.G (half)
CESSENTIAL_Reflect.R (half)
CGeometry_NormalsShading.A (half)
CGeometry_NormalsShading.B (half)
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CMasking_ID.A (half)
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CMasking_Mask.A (half)
CMasking_Mask.B (half)
CMasking_Mask.G (half)
CMasking_Mask.R (half)
G (half)
R (half)](https://moonarch.ir/wp-content/uploads/2023/06/2864453.5ec810d10e66d-158x90.jpeg)
![2864454.5ec810d111ba7 ProEXR File Description
=Attributes=
cameraAperture (float): 36
cameraFarClip (float): 1e+030
cameraFarRange (float): 1000
cameraFov (float): 80.5285
cameraNearClip (float): 0.1
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 1052.15
cameraTransform (m44f): [{0.615662, -0.203952, 0.761159, 217.999}, {0.78801, 0.159345, -0.594684, -559.885}, {1.56462e-007, 0.965926, 0.25882, 494.809}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 1499, 1499]
displayWindow (box2i): [0, 0, 1499, 1499]
gamma (float): 1
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
tiles (tiledesc): [64, 64]
type (string): "tiledimage"
=Channels=
A (half)
B (half)
CESSENTIAL_Direct.A (half)
CESSENTIAL_Direct.B (half)
CESSENTIAL_Direct.G (half)
CESSENTIAL_Direct.R (half)
CESSENTIAL_Reflect.A (half)
CESSENTIAL_Reflect.B (half)
CESSENTIAL_Reflect.G (half)
CESSENTIAL_Reflect.R (half)
CGeometry_NormalsShading.A (half)
CGeometry_NormalsShading.B (half)
CGeometry_NormalsShading.G (half)
CGeometry_NormalsShading.R (half)
CMasking_ID.A (half)
CMasking_ID.B (half)
CMasking_ID.G (half)
CMasking_ID.R (half)
CMasking_Mask.A (half)
CMasking_Mask.B (half)
CMasking_Mask.G (half)
CMasking_Mask.R (half)
G (half)
R (half)](https://moonarch.ir/wp-content/uploads/2023/06/2864454.5ec810d111ba7-158x90.jpeg)
![2864455.5ec810d114709 ProEXR File Description
=Attributes=
cameraAperture (float): 36
cameraFarClip (float): 1e+030
cameraFarRange (float): 10000
cameraFov (float): 11.3684
cameraNearClip (float): 0
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 1634.59
cameraTransform (m44f): [{0.571604, -0.307473, 0.760743, 1343.08}, {0.82053, 0.214194, -0.529955, -736.094}, {1.45286e-007, 0.927136, 0.374725, 651.828}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 1499, 1499]
displayWindow (box2i): [0, 0, 1499, 1499]
gamma (float): 1
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
tiles (tiledesc): [64, 64]
type (string): "tiledimage"
=Channels=
A (half)
B (half)
CESSENTIAL_Direct.A (half)
CESSENTIAL_Direct.B (half)
CESSENTIAL_Direct.G (half)
CESSENTIAL_Direct.R (half)
CESSENTIAL_Reflect.A (half)
CESSENTIAL_Reflect.B (half)
CESSENTIAL_Reflect.G (half)
CESSENTIAL_Reflect.R (half)
CGeometry_NormalsShading.A (half)
CGeometry_NormalsShading.B (half)
CGeometry_NormalsShading.G (half)
CGeometry_NormalsShading.R (half)
CMasking_ID.A (half)
CMasking_ID.B (half)
CMasking_ID.G (half)
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CMasking_Mask.A (half)
CMasking_Mask.B (half)
CMasking_Mask.G (half)
CMasking_Mask.R (half)
G (half)
R (half)](https://moonarch.ir/wp-content/uploads/2023/06/2864455.5ec810d114709-158x90.jpeg)
