مدل سه بعدی تلویزیون سامسونگ

مدل سه بعدی میز غذا 143

Pro 3DSky - Nabor Pasydi 1

سازنده:
دسته ابجکت:
نسخه: 3dsMax 2013 + obj(Vray+Corona)
حجم پس از اکسترکت: 0.482 گیگابایت
تاریخ ثبت: 8 تیر 1402
بازدید: بار
ProEXR File Description

=Attributes=
cameraAperture (float): 36
cameraFarClip (float): 1e+030
cameraFarRange (float): 10000
cameraFov (float): 12.3569
cameraNearClip (float): 0
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 3897.45
cameraTransform (m44f): [{0.000527665, 0.00268549, 0.999996, 4140.88}, {1, -1.30385e-006, -0.000527583, 462.484}, {1.32248e-007, 0.999996, -0.00268561, 157.571}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 1499, 1499]
displayWindow (box2i): [0, 0, 1499, 1499]
gamma (float): 1
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
tiles (tiledesc): [64, 64]
type (string): "tiledimage"

=Channels=
A (half)
B (half)
CESSENTIAL_Direct.A (half)
CESSENTIAL_Direct.B (half)
CESSENTIAL_Direct.G (half)
CESSENTIAL_Direct.R (half)
CESSENTIAL_Reflect.A (half)
CESSENTIAL_Reflect.B (half)
CESSENTIAL_Reflect.G (half)
CESSENTIAL_Reflect.R (half)
CGeometry_NormalsShading.A (half)
CGeometry_NormalsShading.B (half)
CGeometry_NormalsShading.G (half)
CGeometry_NormalsShading.R (half)
CMasking_ID.A (half)
CMasking_ID.B (half)
CMasking_ID.G (half)
CMasking_ID.R (half)
CMasking_Mask.A (half)
CMasking_Mask.B (half)
CMasking_Mask.G (half)
CMasking_Mask.R (half)
G (half)
R (half)ProEXR File Description

=Attributes=
cameraAperture (float): 36
cameraFarClip (float): 1e+030
cameraFarRange (float): 10000
cameraFov (float): 7.66128
cameraNearClip (float): 0
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 7065.2
cameraTransform (m44f): [{0.00107101, -0.402125, 0.915585, 6553.32}, {0.999999, 0.000430791, -0.000980571, 454.98}, {1.33179e-007, 0.915585, 0.402125, 2923.82}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 1499, 1499]
displayWindow (box2i): [0, 0, 1499, 1499]
gamma (float): 1
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
tiles (tiledesc): [64, 64]
type (string): "tiledimage"

=Channels=
A (half)
B (half)
CESSENTIAL_Direct.A (half)
CESSENTIAL_Direct.B (half)
CESSENTIAL_Direct.G (half)
CESSENTIAL_Direct.R (half)
CESSENTIAL_Reflect.A (half)
CESSENTIAL_Reflect.B (half)
CESSENTIAL_Reflect.G (half)
CESSENTIAL_Reflect.R (half)
CGeometry_NormalsShading.A (half)
CGeometry_NormalsShading.B (half)
CGeometry_NormalsShading.G (half)
CGeometry_NormalsShading.R (half)
CMasking_ID.A (half)
CMasking_ID.B (half)
CMasking_ID.G (half)
CMasking_ID.R (half)
CMasking_Mask.A (half)
CMasking_Mask.B (half)
CMasking_Mask.G (half)
CMasking_Mask.R (half)
G (half)
R (half)ProEXR File Description

=Attributes=
cameraAperture (float): 36
cameraFarClip (float): 1e+030
cameraFarRange (float): 1000
cameraFov (float): 80.5285
cameraNearClip (float): 0.1
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 1052.15
cameraTransform (m44f): [{0.615662, -0.203952, 0.761159, 217.999}, {0.78801, 0.159345, -0.594684, -559.885}, {1.56462e-007, 0.965926, 0.25882, 494.809}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 1499, 1499]
displayWindow (box2i): [0, 0, 1499, 1499]
gamma (float): 1
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
tiles (tiledesc): [64, 64]
type (string): "tiledimage"

=Channels=
A (half)
B (half)
CESSENTIAL_Direct.A (half)
CESSENTIAL_Direct.B (half)
CESSENTIAL_Direct.G (half)
CESSENTIAL_Direct.R (half)
CESSENTIAL_Reflect.A (half)
CESSENTIAL_Reflect.B (half)
CESSENTIAL_Reflect.G (half)
CESSENTIAL_Reflect.R (half)
CGeometry_NormalsShading.A (half)
CGeometry_NormalsShading.B (half)
CGeometry_NormalsShading.G (half)
CGeometry_NormalsShading.R (half)
CMasking_ID.A (half)
CMasking_ID.B (half)
CMasking_ID.G (half)
CMasking_ID.R (half)
CMasking_Mask.A (half)
CMasking_Mask.B (half)
CMasking_Mask.G (half)
CMasking_Mask.R (half)
G (half)
R (half)ProEXR File Description

=Attributes=
cameraAperture (float): 36
cameraFarClip (float): 1e+030
cameraFarRange (float): 10000
cameraFov (float): 11.3684
cameraNearClip (float): 0
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 1634.59
cameraTransform (m44f): [{0.571604, -0.307473, 0.760743, 1343.08}, {0.82053, 0.214194, -0.529955, -736.094}, {1.45286e-007, 0.927136, 0.374725, 651.828}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 1499, 1499]
displayWindow (box2i): [0, 0, 1499, 1499]
gamma (float): 1
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
tiles (tiledesc): [64, 64]
type (string): "tiledimage"

=Channels=
A (half)
B (half)
CESSENTIAL_Direct.A (half)
CESSENTIAL_Direct.B (half)
CESSENTIAL_Direct.G (half)
CESSENTIAL_Direct.R (half)
CESSENTIAL_Reflect.A (half)
CESSENTIAL_Reflect.B (half)
CESSENTIAL_Reflect.G (half)
CESSENTIAL_Reflect.R (half)
CGeometry_NormalsShading.A (half)
CGeometry_NormalsShading.B (half)
CGeometry_NormalsShading.G (half)
CGeometry_NormalsShading.R (half)
CMasking_ID.A (half)
CMasking_ID.B (half)
CMasking_ID.G (half)
CMasking_ID.R (half)
CMasking_Mask.A (half)
CMasking_Mask.B (half)
CMasking_Mask.G (half)
CMasking_Mask.R (half)
G (half)
R (half)2864456.5ec810d116182

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