مدل سه بعدی مجسمه

مدل سه بعدی مجسمه 216

Pro 3DSky - Ganesha Sitting Sculpture

سازنده:
دسته ابجکت:
نسخه: 3dsMax 2014 + fbx(Vray+Corona)
حجم پس از اکسترکت: 0.163 گیگابایت
تاریخ ثبت: 17 خرداد 1402
بازدید: بار
ProEXR File Description

=Attributes=
cameraAperture (float): 36
cameraFarClip (float): 0
cameraFarRange (float): 1e+006
cameraFov (float): 24.7901
cameraNearClip (float): 0
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 3772.88
cameraTransform (m44f): [{0.954761, -0.075462, 0.287641, 1564.34}, {0.297375, 0.242281, -0.923509, -3740.4}, {4.47035e-008, 0.967267, 0.253761, 1670.59}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 1599, 1599]
displayWindow (box2i): [0, 0, 1599, 1599]
gamma (float): 1
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
tiles (tiledesc): [64, 64]
type (string): "tiledimage"

=Channels=
A (float)
Albedo.A (half)
Albedo.B (half)
Albedo.G (half)
Albedo.R (half)
B (float)
CTexmap.A (half)
CTexmap.B (half)
CTexmap.G (half)
CTexmap.R (half)
Clrs Masking ID.A (half)
Clrs Masking ID.B (half)
Clrs Masking ID.G (half)
Clrs Masking ID.R (half)
Clrs Wire Color.A (half)
Clrs Wire Color.B (half)
Clrs Wire Color.G (half)
Clrs Wire Color.R (half)
G (float)
R (float)
Reflections.A (half)
Reflections.B (half)
Reflections.G (half)
Reflections.R (half)ProEXR File Description

=Attributes=
cameraAperture (float): 36
cameraFarClip (float): 0
cameraFarRange (float): 1e+006
cameraFov (float): 18.1639
cameraNearClip (float): 0
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 6773.97
cameraTransform (m44f): [{0.950515, 0.106259, -0.291942, -1753.22}, {-0.310678, 0.325097, -0.893191, -5745.85}, {-7.45058e-009, 0.939692, 0.342022, 2935.1}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 1599, 1599]
displayWindow (box2i): [0, 0, 1599, 1599]
gamma (float): 1
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
tiles (tiledesc): [64, 64]
type (string): "tiledimage"

=Channels=
A (float)
Albedo.A (half)
Albedo.B (half)
Albedo.G (half)
Albedo.R (half)
B (float)
CTexmap.A (half)
CTexmap.B (half)
CTexmap.G (half)
CTexmap.R (half)
Clrs Masking ID.A (half)
Clrs Masking ID.B (half)
Clrs Masking ID.G (half)
Clrs Masking ID.R (half)
Clrs Wire Color.A (half)
Clrs Wire Color.B (half)
Clrs Wire Color.G (half)
Clrs Wire Color.R (half)
G (float)
R (float)
Reflections.A (half)
Reflections.B (half)
Reflections.G (half)
Reflections.R (half)ProEXR File Description

=Attributes=
cameraAperture (float): 36
cameraFarClip (float): 0
cameraFarRange (float): 1e+006
cameraFov (float): 24.7901
cameraNearClip (float): 0
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 3772.88
cameraTransform (m44f): [{0.954761, -0.075462, 0.287641, 1564.34}, {0.297375, 0.242281, -0.923509, -3740.4}, {4.47035e-008, 0.967267, 0.253761, 1670.59}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 1599, 1599]
displayWindow (box2i): [0, 0, 1599, 1599]
gamma (float): 1
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
tiles (tiledesc): [64, 64]
type (string): "tiledimage"

=Channels=
A (float)
Albedo.A (half)
Albedo.B (half)
Albedo.G (half)
Albedo.R (half)
B (float)
CTexmap.A (half)
CTexmap.B (half)
CTexmap.G (half)
CTexmap.R (half)
Clrs Masking ID.A (half)
Clrs Masking ID.B (half)
Clrs Masking ID.G (half)
Clrs Masking ID.R (half)
Clrs Wire Color.A (half)
Clrs Wire Color.B (half)
Clrs Wire Color.G (half)
Clrs Wire Color.R (half)
G (float)
R (float)
Reflections.A (half)
Reflections.B (half)
Reflections.G (half)
Reflections.R (half)ProEXR File Description

=Attributes=
cameraAperture (float): 36
cameraFarClip (float): 0
cameraFarRange (float): 1e+006
cameraFov (float): 24.7901
cameraNearClip (float): 0
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 3772.88
cameraTransform (m44f): [{0.954761, -0.075462, 0.287641, 1564.34}, {0.297375, 0.242281, -0.923509, -3740.4}, {4.47035e-008, 0.967267, 0.253761, 1670.59}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 1599, 1599]
displayWindow (box2i): [0, 0, 1599, 1599]
gamma (float): 1
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
tiles (tiledesc): [64, 64]
type (string): "tiledimage"

=Channels=
A (float)
Albedo.A (half)
Albedo.B (half)
Albedo.G (half)
Albedo.R (half)
B (float)
CTexmap.A (half)
CTexmap.B (half)
CTexmap.G (half)
CTexmap.R (half)
Clrs Masking ID.A (half)
Clrs Masking ID.B (half)
Clrs Masking ID.G (half)
Clrs Masking ID.R (half)
Clrs Wire Color.A (half)
Clrs Wire Color.B (half)
Clrs Wire Color.G (half)
Clrs Wire Color.R (half)
G (float)
R (float)
Reflections.A (half)
Reflections.B (half)
Reflections.G (half)
Reflections.R (half)ProEXR File Description

=Attributes=
cameraAperture (float): 36
cameraFarClip (float): 0
cameraFarRange (float): 1e+006
cameraFov (float): 24.7901
cameraNearClip (float): 0
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 3772.88
cameraTransform (m44f): [{0.954761, -0.075462, 0.287641, 1564.34}, {0.297375, 0.242281, -0.923509, -3740.4}, {4.47035e-008, 0.967267, 0.253761, 1670.59}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 1599, 1599]
displayWindow (box2i): [0, 0, 1599, 1599]
gamma (float): 1
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
tiles (tiledesc): [64, 64]
type (string): "tiledimage"

=Channels=
A (float)
Albedo.A (half)
Albedo.B (half)
Albedo.G (half)
Albedo.R (half)
B (float)
CTexmap.A (half)
CTexmap.B (half)
CTexmap.G (half)
CTexmap.R (half)
Clrs Masking ID.A (half)
Clrs Masking ID.B (half)
Clrs Masking ID.G (half)
Clrs Masking ID.R (half)
Clrs Wire Color.A (half)
Clrs Wire Color.B (half)
Clrs Wire Color.G (half)
Clrs Wire Color.R (half)
G (float)
R (float)
Reflections.A (half)
Reflections.B (half)
Reflections.G (half)
Reflections.R (half)ProEXR File Description

=Attributes=
cameraAperture (float): 36
cameraFarClip (float): 0
cameraFarRange (float): 1e+006
cameraFov (float): 24.7901
cameraNearClip (float): 0
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 3772.88
cameraTransform (m44f): [{0.954761, -0.075462, 0.287641, 1564.34}, {0.297375, 0.242281, -0.923509, -3740.4}, {4.47035e-008, 0.967267, 0.253761, 1670.59}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 1599, 1599]
displayWindow (box2i): [0, 0, 1599, 1599]
gamma (float): 1
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
tiles (tiledesc): [64, 64]
type (string): "tiledimage"

=Channels=
A (float)
Albedo.A (half)
Albedo.B (half)
Albedo.G (half)
Albedo.R (half)
B (float)
CTexmap.A (half)
CTexmap.B (half)
CTexmap.G (half)
CTexmap.R (half)
Clrs Masking ID.A (half)
Clrs Masking ID.B (half)
Clrs Masking ID.G (half)
Clrs Masking ID.R (half)
Clrs Wire Color.A (half)
Clrs Wire Color.B (half)
Clrs Wire Color.G (half)
Clrs Wire Color.R (half)
G (float)
R (float)
Reflections.A (half)
Reflections.B (half)
Reflections.G (half)
Reflections.R (half)ProEXR File Description

=Attributes=
cameraAperture (float): 36
cameraFarClip (float): 0
cameraFarRange (float): 1e+006
cameraFov (float): 24.7901
cameraNearClip (float): 0
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 3772.88
cameraTransform (m44f): [{0.954761, -0.075462, 0.287641, 1564.34}, {0.297375, 0.242281, -0.923509, -3740.4}, {4.47035e-008, 0.967267, 0.253761, 1670.59}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 1599, 1599]
displayWindow (box2i): [0, 0, 1599, 1599]
gamma (float): 1
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
tiles (tiledesc): [64, 64]
type (string): "tiledimage"

=Channels=
A (float)
Albedo.A (half)
Albedo.B (half)
Albedo.G (half)
Albedo.R (half)
B (float)
CTexmap.A (half)
CTexmap.B (half)
CTexmap.G (half)
CTexmap.R (half)
Clrs Masking ID.A (half)
Clrs Masking ID.B (half)
Clrs Masking ID.G (half)
Clrs Masking ID.R (half)
Clrs Wire Color.A (half)
Clrs Wire Color.B (half)
Clrs Wire Color.G (half)
Clrs Wire Color.R (half)
G (float)
R (float)
Reflections.A (half)
Reflections.B (half)
Reflections.G (half)
Reflections.R (half)

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