مدل سه بعدی مجسمه

مدل سه بعدی مجسمه 165

Pro 3DSky - Bust of David Sculpture Michelangelo

سازنده:
دسته ابجکت:
نسخه: 3dsMax 2014 + fbx(Vray+Corona)
حجم پس از اکسترکت: 0.187 گیگابایت
تاریخ ثبت: 6 خرداد 1401
بازدید: بار
ProEXR File Description

=Attributes=
cameraAperture (float): 36
cameraFarClip (float): 0
cameraFarRange (float): 1e+006
cameraFov (float): 26.4744
cameraNearClip (float): 0
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 1785.82
cameraTransform (m44f): [{1, -3.92902e-009, 5.09899e-008, 244.889}, {5.18048e-008, 0.0697565, -0.997564, -3063.6}, {-1.97906e-009, 0.997564, 0.0697565, 761.736}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 1599, 1599]
displayWindow (box2i): [0, 0, 1599, 1599]
gamma (float): 1
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
tiles (tiledesc): [64, 64]
type (string): "tiledimage"

=Channels=
A (half)
Albedo.A (half)
Albedo.B (half)
Albedo.G (half)
Albedo.R (half)
B (half)
CTexmap.A (half)
CTexmap.B (half)
CTexmap.G (half)
CTexmap.R (half)
Clrs Masking ID.A (half)
Clrs Masking ID.B (half)
Clrs Masking ID.G (half)
Clrs Masking ID.R (half)
Clrs Wire Color.A (half)
Clrs Wire Color.B (half)
Clrs Wire Color.G (half)
Clrs Wire Color.R (half)
G (half)
R (half)
Reflections.A (half)
Reflections.B (half)
Reflections.G (half)
Reflections.R (half)ProEXR File Description

=Attributes=
cameraAperture (float): 36
cameraFarClip (float): 0
cameraFarRange (float): 1e+006
cameraFov (float): 26.4744
cameraNearClip (float): 0
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 1376.02
cameraTransform (m44f): [{0.771625, -0.0388317, 0.634893, 3249.21}, {0.636079, 0.0471065, -0.770185, -1993.76}, {0, 0.998135, 0.0610486, 718.172}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 1599, 1599]
displayWindow (box2i): [0, 0, 1599, 1599]
gamma (float): 1
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
tiles (tiledesc): [64, 64]
type (string): "tiledimage"

=Channels=
A (half)
Albedo.A (half)
Albedo.B (half)
Albedo.G (half)
Albedo.R (half)
B (half)
CTexmap.A (half)
CTexmap.B (half)
CTexmap.G (half)
CTexmap.R (half)
Clrs Masking ID.A (half)
Clrs Masking ID.B (half)
Clrs Masking ID.G (half)
Clrs Masking ID.R (half)
Clrs Wire Color.A (half)
Clrs Wire Color.B (half)
Clrs Wire Color.G (half)
Clrs Wire Color.R (half)
G (half)
R (half)
Reflections.A (half)
Reflections.B (half)
Reflections.G (half)
Reflections.R (half)ProEXR File Description

=Attributes=
cameraAperture (float): 36
cameraFarClip (float): 0
cameraFarRange (float): 1e+006
cameraFov (float): 26.4744
cameraNearClip (float): 0
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 2487.09
cameraTransform (m44f): [{0.942642, 0.00582575, -0.333755, 573.355}, {-0.333806, 0.0164513, -0.942498, -2535.73}, {-1.25729e-008, 0.999848, 0.0174524, 605.165}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 1599, 1599]
displayWindow (box2i): [0, 0, 1599, 1599]
gamma (float): 1
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
tiles (tiledesc): [64, 64]
type (string): "tiledimage"

=Channels=
A (half)
Albedo.A (half)
Albedo.B (half)
Albedo.G (half)
Albedo.R (half)
B (half)
CTexmap.A (half)
CTexmap.B (half)
CTexmap.G (half)
CTexmap.R (half)
Clrs Masking ID.A (half)
Clrs Masking ID.B (half)
Clrs Masking ID.G (half)
Clrs Masking ID.R (half)
Clrs Wire Color.A (half)
Clrs Wire Color.B (half)
Clrs Wire Color.G (half)
Clrs Wire Color.R (half)
G (half)
R (half)
Reflections.A (half)
Reflections.B (half)
Reflections.G (half)
Reflections.R (half)ProEXR File Description

=Attributes=
cameraAperture (float): 36
cameraFarClip (float): 0
cameraFarRange (float): 1e+006
cameraFov (float): 26.4744
cameraNearClip (float): 0
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 1785.82
cameraTransform (m44f): [{1, -3.92902e-009, 5.09899e-008, 244.889}, {5.18048e-008, 0.0697565, -0.997564, -3063.6}, {-1.97906e-009, 0.997564, 0.0697565, 761.736}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 1599, 1599]
displayWindow (box2i): [0, 0, 1599, 1599]
gamma (float): 1
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
tiles (tiledesc): [64, 64]
type (string): "tiledimage"

=Channels=
A (half)
Albedo.A (half)
Albedo.B (half)
Albedo.G (half)
Albedo.R (half)
B (half)
CTexmap.A (half)
CTexmap.B (half)
CTexmap.G (half)
CTexmap.R (half)
Clrs Masking ID.A (half)
Clrs Masking ID.B (half)
Clrs Masking ID.G (half)
Clrs Masking ID.R (half)
Clrs Wire Color.A (half)
Clrs Wire Color.B (half)
Clrs Wire Color.G (half)
Clrs Wire Color.R (half)
G (half)
R (half)
Reflections.A (half)
Reflections.B (half)
Reflections.G (half)
Reflections.R (half)

در این قسمت از سایت مون آرک برای شما عزیزان یک مدل سه بعدی مجسمه که از سری آبجکت های Pro سایت محبوب 3DSky می باشد را قرار دادیم.این فایل با فرمت Max و Fbx با تکسچر را می توانید از لینک زیر دانلود نمائید.

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