مدل سه بعدی مجسمه

مدل سه بعدی مجسمه 407

Pro 3DSky - Abstract Knot Egg Sculpture

سازنده:
دسته ابجکت:
نسخه: 3dsMax 2014 + fbx(V-Ray+Corona)
حجم پس از اکسترکت: 0.130 گیگابایت
تاریخ ثبت: 24 شهریور 1405
بازدید: بار
ProEXR File Description

=Attributes=
cameraAperture (float): 36
cameraFarClip (float): 0
cameraFarRange (float): 1e+006
cameraFov (float): 16.2718
cameraNearClip (float): 0
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 7681.22
cameraTransform (m44f): [{1, -1.82539e-007, 3.24845e-006, 1109.91}, {3.42727e-006, 0.0680218, -0.997684, -7858.55}, {3.53903e-008, 0.997684, 0.0680218, 1645.45}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 1599, 1599]
displayWindow (box2i): [0, 0, 1599, 1599]
gamma (float): 1
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
tiles (tiledesc): [64, 64]
type (string): "tiledimage"

=Channels=
A (half)
Albedo.A (half)
Albedo.B (half)
Albedo.G (half)
Albedo.R (half)
B (half)
CTexmap.A (half)
CTexmap.B (half)
CTexmap.G (half)
CTexmap.R (half)
Clrs Masking ID.A (half)
Clrs Masking ID.B (half)
Clrs Masking ID.G (half)
Clrs Masking ID.R (half)
Clrs Wire Color.A (half)
Clrs Wire Color.B (half)
Clrs Wire Color.G (half)
Clrs Wire Color.R (half)
CoronaLight001.A (half)
CoronaLight001.B (half)
CoronaLight001.G (half)
CoronaLight001.R (half)
CoronaLight002.A (half)
CoronaLight002.B (half)
CoronaLight002.G (half)
CoronaLight002.R (half)
CoronaLight003.A (half)
CoronaLight003.B (half)
CoronaLight003.G (half)
CoronaLight003.R (half)
CoronaLight004.A (half)
CoronaLight004.B (half)
CoronaLight004.G (half)
CoronaLight004.R (half)
Environment - Map #2138626416.A (half)
Environment - Map #2138626416.B (half)
Environment - Map #2138626416.G (half)
Environment - Map #2138626416.R (half)
G (half)
Interactive LightMix.A (half)
Interactive LightMix.B (half)
Interactive LightMix.G (half)
Interactive LightMix.R (half)
R (half)
Reflections.A (half)
Reflections.B (half)
Reflections.G (half)
Reflections.R (half)
Rest (unassigned).A (half)
Rest (unassigned).B (half)
Rest (unassigned).G (half)
Rest (unassigned).R (halProEXR File Description

=Attributes=
cameraAperture (float): 36
cameraFarClip (float): 0
cameraFarRange (float): 1e+006
cameraFov (float): 16.2712
cameraNearClip (float): 0
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 8063.78
cameraTransform (m44f): [{0.980956, 0.0774504, -0.178121, -547.73}, {-0.19423, 0.391161, -0.899593, -7293.1}, {6.70552e-008, 0.917058, 0.398754, 4625.31}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 1599, 1599]
displayWindow (box2i): [0, 0, 1599, 1599]
gamma (float): 1
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
tiles (tiledesc): [64, 64]
type (string): "tiledimage"

=Channels=
A (half)
Albedo.A (half)
Albedo.B (half)
Albedo.G (half)
Albedo.R (half)
B (half)
CTexmap.A (half)
CTexmap.B (half)
CTexmap.G (half)
CTexmap.R (half)
Clrs Masking ID.A (half)
Clrs Masking ID.B (half)
Clrs Masking ID.G (half)
Clrs Masking ID.R (half)
Clrs Wire Color.A (half)
Clrs Wire Color.B (half)
Clrs Wire Color.G (half)
Clrs Wire Color.R (half)
CoronaLight001.A (half)
CoronaLight001.B (half)
CoronaLight001.G (half)
CoronaLight001.R (half)
CoronaLight002.A (half)
CoronaLight002.B (half)
CoronaLight002.G (half)
CoronaLight002.R (half)
CoronaLight003.A (half)
CoronaLight003.B (half)
CoronaLight003.G (half)
CoronaLight003.R (half)
CoronaLight004.A (half)
CoronaLight004.B (half)
CoronaLight004.G (half)
CoronaLight004.R (half)
Environment - Map #2138626416.A (half)
Environment - Map #2138626416.B (half)
Environment - Map #2138626416.G (half)
Environment - Map #2138626416.R (half)
G (half)
Interactive LightMix.A (half)
Interactive LightMix.B (half)
Interactive LightMix.G (half)
Interactive LightMix.R (half)
R (half)
Reflections.A (half)
Reflections.B (half)
Reflections.G (half)
Reflections.R (half)
Rest (unassigned).A (half)
Rest (unassigned).B (half)
Rest (unassigned).G (half)
Rest (unassigned).R (half)ProEXR File Description

=Attributes=
cameraAperture (float): 36
cameraFarClip (float): 0
cameraFarRange (float): 1e+006
cameraFov (float): 16.2718
cameraNearClip (float): 0
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 7681.22
cameraTransform (m44f): [{1, -1.82539e-007, 3.24845e-006, 1109.91}, {3.42727e-006, 0.0680218, -0.997684, -7858.55}, {3.53903e-008, 0.997684, 0.0680218, 1645.45}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 1599, 1599]
displayWindow (box2i): [0, 0, 1599, 1599]
gamma (float): 1
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
tiles (tiledesc): [64, 64]
type (string): "tiledimage"

=Channels=
A (half)
Albedo.A (half)
Albedo.B (half)
Albedo.G (half)
Albedo.R (half)
B (half)
CTexmap.A (half)
CTexmap.B (half)
CTexmap.G (half)
CTexmap.R (half)
Clrs Masking ID.A (half)
Clrs Masking ID.B (half)
Clrs Masking ID.G (half)
Clrs Masking ID.R (half)
Clrs Wire Color.A (half)
Clrs Wire Color.B (half)
Clrs Wire Color.G (half)
Clrs Wire Color.R (half)
CoronaLight001.A (half)
CoronaLight001.B (half)
CoronaLight001.G (half)
CoronaLight001.R (half)
CoronaLight002.A (half)
CoronaLight002.B (half)
CoronaLight002.G (half)
CoronaLight002.R (half)
CoronaLight003.A (half)
CoronaLight003.B (half)
CoronaLight003.G (half)
CoronaLight003.R (half)
CoronaLight004.A (half)
CoronaLight004.B (half)
CoronaLight004.G (half)
CoronaLight004.R (half)
Environment - Map #2138626416.A (half)
Environment - Map #2138626416.B (half)
Environment - Map #2138626416.G (half)
Environment - Map #2138626416.R (half)
G (half)
Interactive LightMix.A (half)
Interactive LightMix.B (half)
Interactive LightMix.G (half)
Interactive LightMix.R (half)
R (half)
Reflections.A (half)
Reflections.B (half)
Reflections.G (half)
Reflections.R (half)
Rest (unassigned).A (half)
Rest (unassigned).B (half)
Rest (unassigned).G (half)
Rest (unassigned).R (halProEXR File Description

=Attributes=
cameraAperture (float): 36
cameraFarClip (float): 0
cameraFarRange (float): 1e+006
cameraFov (float): 16.2718
cameraNearClip (float): 0
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 7681.22
cameraTransform (m44f): [{1, -1.82539e-007, 3.24845e-006, 1109.91}, {3.42727e-006, 0.0680218, -0.997684, -7858.55}, {3.53903e-008, 0.997684, 0.0680218, 1645.45}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 1599, 1599]
displayWindow (box2i): [0, 0, 1599, 1599]
gamma (float): 1
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
tiles (tiledesc): [64, 64]
type (string): "tiledimage"

=Channels=
A (half)
Albedo.A (half)
Albedo.B (half)
Albedo.G (half)
Albedo.R (half)
B (half)
CTexmap.A (half)
CTexmap.B (half)
CTexmap.G (half)
CTexmap.R (half)
Clrs Masking ID.A (half)
Clrs Masking ID.B (half)
Clrs Masking ID.G (half)
Clrs Masking ID.R (half)
Clrs Wire Color.A (half)
Clrs Wire Color.B (half)
Clrs Wire Color.G (half)
Clrs Wire Color.R (half)
CoronaLight001.A (half)
CoronaLight001.B (half)
CoronaLight001.G (half)
CoronaLight001.R (half)
CoronaLight002.A (half)
CoronaLight002.B (half)
CoronaLight002.G (half)
CoronaLight002.R (half)
CoronaLight003.A (half)
CoronaLight003.B (half)
CoronaLight003.G (half)
CoronaLight003.R (half)
CoronaLight004.A (half)
CoronaLight004.B (half)
CoronaLight004.G (half)
CoronaLight004.R (half)
Environment - Map #2138626416.A (half)
Environment - Map #2138626416.B (half)
Environment - Map #2138626416.G (half)
Environment - Map #2138626416.R (half)
G (half)
Interactive LightMix.A (half)
Interactive LightMix.B (half)
Interactive LightMix.G (half)
Interactive LightMix.R (half)
R (half)
Reflections.A (half)
Reflections.B (half)
Reflections.G (half)
Reflections.R (half)
Rest (unassigned).A (half)
Rest (unassigned).B (half)
Rest (unassigned).G (half)
Rest (unassigned).R (halProEXR File Description

=Attributes=
cameraAperture (float): 36
cameraFarClip (float): 0
cameraFarRange (float): 1e+006
cameraFov (float): 16.2712
cameraNearClip (float): 0
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 8063.78
cameraTransform (m44f): [{0.980956, 0.0774504, -0.178121, -547.73}, {-0.19423, 0.391161, -0.899593, -7293.1}, {6.70552e-008, 0.917058, 0.398754, 4625.31}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 1599, 1599]
displayWindow (box2i): [0, 0, 1599, 1599]
gamma (float): 1
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
tiles (tiledesc): [64, 64]
type (string): "tiledimage"

=Channels=
A (half)
Albedo.A (half)
Albedo.B (half)
Albedo.G (half)
Albedo.R (half)
B (half)
CTexmap.A (half)
CTexmap.B (half)
CTexmap.G (half)
CTexmap.R (half)
Clrs Masking ID.A (half)
Clrs Masking ID.B (half)
Clrs Masking ID.G (half)
Clrs Masking ID.R (half)
Clrs Wire Color.A (half)
Clrs Wire Color.B (half)
Clrs Wire Color.G (half)
Clrs Wire Color.R (half)
CoronaLight001.A (half)
CoronaLight001.B (half)
CoronaLight001.G (half)
CoronaLight001.R (half)
CoronaLight002.A (half)
CoronaLight002.B (half)
CoronaLight002.G (half)
CoronaLight002.R (half)
CoronaLight003.A (half)
CoronaLight003.B (half)
CoronaLight003.G (half)
CoronaLight003.R (half)
CoronaLight004.A (half)
CoronaLight004.B (half)
CoronaLight004.G (half)
CoronaLight004.R (half)
Environment - Map #2138626416.A (half)
Environment - Map #2138626416.B (half)
Environment - Map #2138626416.G (half)
Environment - Map #2138626416.R (half)
G (half)
Interactive LightMix.A (half)
Interactive LightMix.B (half)
Interactive LightMix.G (half)
Interactive LightMix.R (half)
R (half)
Reflections.A (half)
Reflections.B (half)
Reflections.G (half)
Reflections.R (half)
Rest (unassigned).A (half)
Rest (unassigned).B (half)
Rest (unassigned).G (half)
Rest (unassigned).R (half)ProEXR File Description

=Attributes=
cameraAperture (float): 36
cameraFarClip (float): 0
cameraFarRange (float): 1e+006
cameraFov (float): 16.2712
cameraNearClip (float): 0
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 8063.78
cameraTransform (m44f): [{0.980956, 0.0774504, -0.178121, -547.73}, {-0.19423, 0.391161, -0.899593, -7293.1}, {6.70552e-008, 0.917058, 0.398754, 4625.31}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 1599, 1599]
displayWindow (box2i): [0, 0, 1599, 1599]
gamma (float): 1
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
tiles (tiledesc): [64, 64]
type (string): "tiledimage"

=Channels=
A (half)
Albedo.A (half)
Albedo.B (half)
Albedo.G (half)
Albedo.R (half)
B (half)
CTexmap.A (half)
CTexmap.B (half)
CTexmap.G (half)
CTexmap.R (half)
Clrs Masking ID.A (half)
Clrs Masking ID.B (half)
Clrs Masking ID.G (half)
Clrs Masking ID.R (half)
Clrs Wire Color.A (half)
Clrs Wire Color.B (half)
Clrs Wire Color.G (half)
Clrs Wire Color.R (half)
CoronaLight001.A (half)
CoronaLight001.B (half)
CoronaLight001.G (half)
CoronaLight001.R (half)
CoronaLight002.A (half)
CoronaLight002.B (half)
CoronaLight002.G (half)
CoronaLight002.R (half)
CoronaLight003.A (half)
CoronaLight003.B (half)
CoronaLight003.G (half)
CoronaLight003.R (half)
CoronaLight004.A (half)
CoronaLight004.B (half)
CoronaLight004.G (half)
CoronaLight004.R (half)
Environment - Map #2138626416.A (half)
Environment - Map #2138626416.B (half)
Environment - Map #2138626416.G (half)
Environment - Map #2138626416.R (half)
G (half)
Interactive LightMix.A (half)
Interactive LightMix.B (half)
Interactive LightMix.G (half)
Interactive LightMix.R (half)
R (half)
Reflections.A (half)
Reflections.B (half)
Reflections.G (half)
Reflections.R (half)
Rest (unassigned).A (half)
Rest (unassigned).B (half)
Rest (unassigned).G (half)
Rest (unassigned).R (half)ProEXR File Description

=Attributes=
cameraAperture (float): 36
cameraFarClip (float): 0
cameraFarRange (float): 1e+006
cameraFov (float): 16.2718
cameraNearClip (float): 0
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 7681.21
cameraTransform (m44f): [{1, -1.82539e-007, 3.24845e-006, 1109.91}, {3.42727e-006, 0.0680218, -0.997684, -7858.55}, {3.53903e-008, 0.997684, 0.0680218, 1645.45}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 1599, 1599]
displayWindow (box2i): [0, 0, 1599, 1599]
gamma (float): 1
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
tiles (tiledesc): [64, 64]
type (string): "tiledimage"

=Channels=
A (half)
Albedo.A (half)
Albedo.B (half)
Albedo.G (half)
Albedo.R (half)
B (half)
CTexmap.A (half)
CTexmap.B (half)
CTexmap.G (half)
CTexmap.R (half)
Clrs Masking ID.A (half)
Clrs Masking ID.B (half)
Clrs Masking ID.G (half)
Clrs Masking ID.R (half)
Clrs Wire Color.A (half)
Clrs Wire Color.B (half)
Clrs Wire Color.G (half)
Clrs Wire Color.R (half)
CoronaLight001.A (half)
CoronaLight001.B (half)
CoronaLight001.G (half)
CoronaLight001.R (half)
CoronaLight002.A (half)
CoronaLight002.B (half)
CoronaLight002.G (half)
CoronaLight002.R (half)
CoronaLight003.A (half)
CoronaLight003.B (half)
CoronaLight003.G (half)
CoronaLight003.R (half)
CoronaLight004.A (half)
CoronaLight004.B (half)
CoronaLight004.G (half)
CoronaLight004.R (half)
Environment - Map #2138626416.A (half)
Environment - Map #2138626416.B (half)
Environment - Map #2138626416.G (half)
Environment - Map #2138626416.R (half)
G (half)
Interactive LightMix.A (half)
Interactive LightMix.B (half)
Interactive LightMix.G (half)
Interactive LightMix.R (half)
R (half)
Reflections.A (half)
Reflections.B (half)
Reflections.G (half)
Reflections.R (half)
Rest (unassigned).A (half)
Rest (unassigned).B (half)
Rest (unassigned).G (half)
Rest (unassigned).R (hal

در این قسمت از سایت مون آرک برای شما عزیزان یک مدل سه بعدی مجسمه که از سری آبجکت های Pro سایت محبوب 3DSky می باشد را قرار دادیم.این فایل با فرمت Max و Fbx با تکسچر را می توانید از لینک زیر دانلود نمائید.

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