مدل سه بعدی مجسمه

مدل سه بعدی مجسمه 200

Pro 3DSky - Aphrodite Psyche Sculpture

سازنده:
دسته ابجکت:
نسخه: 3dsMax 2014 + fbx(Vray+Corona)
حجم پس از اکسترکت: 0.091 گیگابایت
تاریخ ثبت: 26 اسفند 1401
بازدید: بار
ProEXR File Description

=Attributes=
cameraAperture (float): 36
cameraFarClip (float): 0
cameraFarRange (float): 1e+006
cameraFov (float): 45.0002
cameraNearClip (float): 0
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 1751.07
cameraTransform (m44f): [{1, -1.74623e-010, -9.31323e-010, 2542.9}, {1.39698e-009, -0.0174523, -0.999848, 1951.86}, {-5.82077e-011, 0.999848, -0.0174524, 557.501}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 1599, 1599]
displayWindow (box2i): [0, 0, 1599, 1599]
gamma (float): 1
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
tiles (tiledesc): [64, 64]
type (string): "tiledimage"

=Channels=
A (float)
Albedo.A (half)
Albedo.B (half)
Albedo.G (half)
Albedo.R (half)
B (float)
CTexmap.A (half)
CTexmap.B (half)
CTexmap.G (half)
CTexmap.R (half)
Clrs Masking ID.A (half)
Clrs Masking ID.B (half)
Clrs Masking ID.G (half)
Clrs Masking ID.R (half)
Clrs Wire Color.A (half)
Clrs Wire Color.B (half)
Clrs Wire Color.G (half)
Clrs Wire Color.R (half)
G (float)
R (float)
Reflections.A (half)
Reflections.B (half)
Reflections.G (half)
Reflections.R (half)ProEXR File Description

=Attributes=
cameraAperture (float): 36
cameraFarClip (float): 0
cameraFarRange (float): 1e+006
cameraFov (float): 45.0004
cameraNearClip (float): 0
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 1956.27
cameraTransform (m44f): [{0.872068, -0.0136642, -0.489195, 1619.22}, {-0.489386, -0.0243491, -0.871728, 2122.43}, {-3.72529e-009, 0.99961, -0.0279211, 536.581}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 1599, 1599]
displayWindow (box2i): [0, 0, 1599, 1599]
gamma (float): 1
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
tiles (tiledesc): [64, 64]
type (string): "tiledimage"

=Channels=
A (float)
Albedo.A (half)
Albedo.B (half)
Albedo.G (half)
Albedo.R (half)
B (float)
CTexmap.A (half)
CTexmap.B (half)
CTexmap.G (half)
CTexmap.R (half)
Clrs Masking ID.A (half)
Clrs Masking ID.B (half)
Clrs Masking ID.G (half)
Clrs Masking ID.R (half)
Clrs Wire Color.A (half)
Clrs Wire Color.B (half)
Clrs Wire Color.G (half)
Clrs Wire Color.R (half)
G (float)
R (float)
Reflections.A (half)
Reflections.B (half)
Reflections.G (half)
Reflections.R (half)ProEXR File Description

=Attributes=
cameraAperture (float): 36
cameraFarClip (float): 0
cameraFarRange (float): 1e+006
cameraFov (float): 44.9999
cameraNearClip (float): 0
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 1873.91
cameraTransform (m44f): [{0.885395, -0.146726, 0.441074, 3368.12}, {0.464839, 0.279475, -0.84013, 2217.52}, {1.49012e-008, 0.948876, 0.31565, 1136.92}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 1599, 1599]
displayWindow (box2i): [0, 0, 1599, 1599]
gamma (float): 1
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
tiles (tiledesc): [64, 64]
type (string): "tiledimage"

=Channels=
A (float)
Albedo.A (half)
Albedo.B (half)
Albedo.G (half)
Albedo.R (half)
B (float)
CTexmap.A (half)
CTexmap.B (half)
CTexmap.G (half)
CTexmap.R (half)
Clrs Masking ID.A (half)
Clrs Masking ID.B (half)
Clrs Masking ID.G (half)
Clrs Masking ID.R (half)
Clrs Wire Color.A (half)
Clrs Wire Color.B (half)
Clrs Wire Color.G (half)
Clrs Wire Color.R (half)
G (float)
R (float)
Reflections.A (half)
Reflections.B (half)
Reflections.G (half)
Reflections.R (half)ProEXR File Description

=Attributes=
cameraAperture (float): 36
cameraFarClip (float): 0
cameraFarRange (float): 1e+006
cameraFov (float): 45.0001
cameraNearClip (float): 0
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 5604.75
cameraTransform (m44f): [{-0.893373, 0.0811103, -0.441934, 1694.67}, {-0.449316, -0.161271, 0.878696, 5272.05}, {2.23517e-008, 0.983571, 0.18052, 864.182}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 1599, 1599]
displayWindow (box2i): [0, 0, 1599, 1599]
gamma (float): 1
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
tiles (tiledesc): [64, 64]
type (string): "tiledimage"

=Channels=
A (float)
Albedo.A (half)
Albedo.B (half)
Albedo.G (half)
Albedo.R (half)
B (float)
CTexmap.A (half)
CTexmap.B (half)
CTexmap.G (half)
CTexmap.R (half)
Clrs Masking ID.A (half)
Clrs Masking ID.B (half)
Clrs Masking ID.G (half)
Clrs Masking ID.R (half)
Clrs Wire Color.A (half)
Clrs Wire Color.B (half)
Clrs Wire Color.G (half)
Clrs Wire Color.R (half)
G (float)
R (float)
Reflections.A (half)
Reflections.B (half)
Reflections.G (half)
Reflections.R (half)ProEXR File Description

=Attributes=
cameraAperture (float): 36
cameraFarClip (float): 0
cameraFarRange (float): 1e+006
cameraFov (float): 45.0002
cameraNearClip (float): 0
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 1751.07
cameraTransform (m44f): [{1, -1.74623e-010, -9.31323e-010, 2542.9}, {1.39698e-009, -0.0174523, -0.999848, 1951.86}, {-5.82077e-011, 0.999848, -0.0174524, 557.501}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 1599, 1599]
displayWindow (box2i): [0, 0, 1599, 1599]
gamma (float): 1
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
tiles (tiledesc): [64, 64]
type (string): "tiledimage"

=Channels=
A (float)
Albedo.A (half)
Albedo.B (half)
Albedo.G (half)
Albedo.R (half)
B (float)
CTexmap.A (half)
CTexmap.B (half)
CTexmap.G (half)
CTexmap.R (half)
Clrs Masking ID.A (half)
Clrs Masking ID.B (half)
Clrs Masking ID.G (half)
Clrs Masking ID.R (half)
Clrs Wire Color.A (half)
Clrs Wire Color.B (half)
Clrs Wire Color.G (half)
Clrs Wire Color.R (half)
G (float)
R (float)
Reflections.A (half)
Reflections.B (half)
Reflections.G (half)
Reflections.R (half)

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