مدل سه بعدی چراغ

مدل سه بعدی لوستر 397

Pro 3DSky - Thomas Pheasant Willow Chandelier

سازنده:
دسته ابجکت:
نسخه: 3dsMax 2014 + fbx(Corona)
حجم پس از اکسترکت: 0.035 گیگابایت
تاریخ ثبت: 22 اسفند 1399
بازدید: بار
ProEXR File Description

=Attributes=
cameraAperture (float): 36.000000
cameraFarClip (float): 0.000000
cameraFarRange (float): 10000.000000
cameraFov (float): 39.999996
cameraNearClip (float): 0.000000
cameraNearRange (float): 0.000000
cameraProjection (int): 0
cameraTargetDistance (float): 1257.717163
cameraTransform (m44f)
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 1999, 1999]
displayWindow (box2i): [0, 0, 1999, 1999]
gamma (float): 1.000000
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1.000000
screenWindowCenter (v2f): [0.000000, 0.000000]
screenWindowWidth (float): 1.000000
tiles (tiledesc): [64, 64]

=Channels=
A (half)
B (half)
CMasking_ID.A (half)
CMasking_ID.B (half)
CMasking_ID.G (half)
CMasking_ID.R (half)
CMasking_WireColor.A (half)
CMasking_WireColor.B (half)
CMasking_WireColor.G (half)
CMasking_WireColor.R (half)
CTexmap.A (half)
CTexmap.B (half)
CTexmap.G (half)
CTexmap.R (half)
CTexmap001.A (half)
CTexmap001.B (half)
CTexmap001.G (half)
CTexmap001.R (half)
CoronaSun001.A (half)
CoronaSun001.B (half)
CoronaSun001.G (half)
CoronaSun001.R (half)
Environment.A (half)
Environment.B (half)
Environment.G (half)
Environment.R (half)
G (half)
Interactive LightMix.A (half)
Interactive LightMix.B (half)
Interactive LightMix.G (half)
Interactive LightMix.R (half)
Pdsvetka.A (half)
Pdsvetka.B (half)
Pdsvetka.G (half)
Pdsvetka.R (half)
R (half)ProEXR File Description

=Attributes=
cameraAperture (float): 36.000000
cameraFarClip (float): 0.000000
cameraFarRange (float): 10000.000000
cameraFov (float): 35.549995
cameraNearClip (float): 0.000000
cameraNearRange (float): 0.000000
cameraProjection (int): 0
cameraTargetDistance (float): 2987.653564
cameraTransform (m44f)
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 1999, 1999]
displayWindow (box2i): [0, 0, 1999, 1999]
gamma (float): 1.000000
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1.000000
screenWindowCenter (v2f): [0.000000, 0.000000]
screenWindowWidth (float): 1.000000
tiles (tiledesc): [64, 64]

=Channels=
A (half)
B (half)
CMasking_ID.A (half)
CMasking_ID.B (half)
CMasking_ID.G (half)
CMasking_ID.R (half)
CMasking_WireColor.A (half)
CMasking_WireColor.B (half)
CMasking_WireColor.G (half)
CMasking_WireColor.R (half)
CTexmap.A (half)
CTexmap.B (half)
CTexmap.G (half)
CTexmap.R (half)
CTexmap001.A (half)
CTexmap001.B (half)
CTexmap001.G (half)
CTexmap001.R (half)
CoronaSun001.A (half)
CoronaSun001.B (half)
CoronaSun001.G (half)
CoronaSun001.R (half)
Environment.A (half)
Environment.B (half)
Environment.G (half)
Environment.R (half)
G (half)
Interactive LightMix.A (half)
Interactive LightMix.B (half)
Interactive LightMix.G (half)
Interactive LightMix.R (half)
Pdsvetka.A (half)
Pdsvetka.B (half)
Pdsvetka.G (half)
Pdsvetka.R (half)
R (half)ProEXR File Description

=Attributes=
cameraAperture (float): 36.000000
cameraFarClip (float): 0.000000
cameraFarRange (float): 10000.000000
cameraFov (float): 39.999996
cameraNearClip (float): 0.000000
cameraNearRange (float): 0.000000
cameraProjection (int): 0
cameraTargetDistance (float): 1257.717163
cameraTransform (m44f)
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 1999, 1999]
displayWindow (box2i): [0, 0, 1999, 1999]
gamma (float): 1.000000
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1.000000
screenWindowCenter (v2f): [0.000000, 0.000000]
screenWindowWidth (float): 1.000000
tiles (tiledesc): [64, 64]

=Channels=
A (half)
B (half)
CMasking_ID.A (half)
CMasking_ID.B (half)
CMasking_ID.G (half)
CMasking_ID.R (half)
CMasking_WireColor.A (half)
CMasking_WireColor.B (half)
CMasking_WireColor.G (half)
CMasking_WireColor.R (half)
CTexmap.A (half)
CTexmap.B (half)
CTexmap.G (half)
CTexmap.R (half)
CTexmap001.A (half)
CTexmap001.B (half)
CTexmap001.G (half)
CTexmap001.R (half)
CoronaSun001.A (half)
CoronaSun001.B (half)
CoronaSun001.G (half)
CoronaSun001.R (half)
Environment.A (half)
Environment.B (half)
Environment.G (half)
Environment.R (half)
G (half)
Interactive LightMix.A (half)
Interactive LightMix.B (half)
Interactive LightMix.G (half)
Interactive LightMix.R (half)
Pdsvetka.A (half)
Pdsvetka.B (half)
Pdsvetka.G (half)
Pdsvetka.R (half)
R (half)

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